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[1/6] One Piece 3D Project - "Straw Hat"

Project introduction:
One Piece by Eiichirō Oda is one of the first manga I started my collection with many many years ago and I have to thank my friends for sharing their passion with me, for letting me discover this new world and for being to this day still together on this adventure.

One Piece is one of my favourite manga, also inspired by the live action show on Netflix, I created a 3D renders with objects representing the members of the Straw Hat Pirates, at least the ones showed on the first season of the show.

For the first render of the project I chose the Captain, Monkey D. Luffy.
The Devil fruit is ready to be eaten and the straw hat, a precious object, will accompany Luffy in his adventure to become the future King of the Pirates!

Render Details:
The branches and the treasure chest are from Poly Haven.
Geometry Nodes setups for the fruit and the hat.
Initially for the hat material I used some texture maps, but it was complicated to adapt them to the specific look of the hat (concentric lines for the crown and radial lines for the brim), so I tried with a procedural material, it was ok, but it still needed some work (converging lines) especially on the top part of the crown, so I opted for a geometry nodes setup, instancing single strands on curves.
After my old pc refused to render the complete scene, I had to split the render in 2, one with the hat and no fruit and viceversa, I kept in mind the shadows of the objects, they didn't interfere with each other, so it was easier blending them together in the compositor.

Devil Fruit Detail

Devil Fruit Detail